aoishiro pc - re-edited day 1

shijima February 6th, 2009 1:13 am

For tracking purposes. It’s going slowly, but going…
Finally finished re-editing Day 1.
Working
Mostly copy and paste but re-translated most of Route C.
The latest SCRIPT.AFS, script files and flow chart are at: http://www.solelo.com/aoishiro/pc/

Well, if anyone notices any spelling/grammar errors, or text scrolling off the screen let me know.
I noticed a ton of crap I did wrong in the demo version. :p

Day 1 - It seems tigers live in the forest.


Day 2 - Momoko reminds me of Luffy from One Piece here.

14 Responses to “aoishiro pc - re-edited day 1”

  1. Hazukion February 6th 2009 3:12 am
    Meh.
    Still stuck at around 80% in my friends HDD and I still haven’t buy new laptop or hdd.

    Btw, why you called Kohaku tiger?
    And I don’t remember it clearly but I think Momoko “meat” is different with Luffy meat. ^^;
    Or I just read too much 15+ material lately. ^^;
    Anyway, “Niku~!”
  2. shijimaon February 6th 2009 6:55 am
    Hehe, well there’s no hurry.
    Ah, it didn’t cross my mind that “meat” might have a different meaning.
    The screenshot is out of context, I just like the way she screams that. :p


    I called Kohaku a tiger since they called her “Tora Hime” in the manga.
    Not sure why, probably it’s her eye?
    Also I noticed there is a new artbook featuring both Akaiito and Aoishiro that just came out.
    http://www.success-corp.co.jp/software/pc/aoishiro/book.html
  3. Hazukion February 6th 2009 10:46 am
    Oh well, it true that it was cute. ^^

    You just made me drolling Shijima
  4. NivGolon February 6th 2009 4:24 pm
    Thanks for translating this! Ganbatte!
    By the way, was there an Akaiito sketch book released before? This new artbook seems to contain sketches and i really want those >.< and all the other possible things it may contain ^^.
  5. shijimaon February 7th 2009 1:44 am
    @Hazuki
    Hehe. =)
    I just received the cutest Syouko x Natsu doujin.
    I’ll have to scan it in sometime. :)


    @NivGol
    Thx! Gambarimasu!
    There was an Akaiito fanbook which includes character descriptions, walkthrough, and character sketches.
    It’s the 2nd book on the page:
    http://www.success-corp.co.jp/software/ps2/akaiito/info.html
  6. Hazukion February 7th 2009 5:20 am
    I’ll be waiting for it.
    Oh, btw Shijima are you still planning to make full scan of Akaiito official visual guidebook?
    The one you had scan in the past.
  7. shijimaon February 7th 2009 7:48 am
    Hmm…part of the guidebook is filled discussions on how to beat the routes and other articles about the game.
    How about this? I will scan all the color pages and the character sketches. (make take a couple weeks)
    I do believe the best part of the book is the illustration collection since it contains pictures of all the special pre-order telephone cards too.
  8. Hazukion February 7th 2009 12:13 pm
    Take your time. :)
    No need to hurry.
    And while it’s true that color pages and the sketches is the best part, I wouldn’t mind to see the other part too.
    It’s up to you though to be honest I wanted to see the book full scans. ;p
  9. shijimaon February 7th 2009 11:07 pm
    Hehe, ok, I suppose I can scan the whole book though it’ll take a little longer. :p
  10. Anonymouson February 8th 2009 2:24 am
    there are untranslate part in cooking scene
  11. NivGolon February 8th 2009 5:52 am
    @shijima
    Yes it would be convenient if you could scan the book.
    I’m particularly interested in sketches and the color illustration pages, but i don’t mind seeing the whole book as well, if that’s not much of a burden on your already busy schedule =)
  12. shijimaon February 9th 2009 12:07 am
    @anon
    Awesome, thanks for letting me know. =)
    I fixed the problem in Yasumi’s scene.


    @NivGol
    Yah, I can scan the book, though it might take a couple weeks. :p
    Hehe, nah, it’s not like I have a busy or fixed schedule, I just work on what I feel like. =)
  13. Anonymouson February 11th 2009 7:39 am
    i don’t know why but it seem i can’t play kohaku path when i using your script (it automaticly exit)
    sorry my english is bad
  14. shijimaon February 12th 2009 1:13 am
    Ah, that seems to be a problem in the reinsertion on file a2_17_00.
    I had also hit it during Yasumi’s route but at a different line.
    Not sure why it would crash at a different place on Kohaku’s route.
    I’ve fixed the file and have uploaded it again.
    http://www.solelo.com/aoishiro/pc/SCRIPT.AFS


    Thanks for letting me know!

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